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Devlog
MULTI-SPACE: The Third Dimension
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Devlog
IT'S HERE!
May 24, 2022
by
Leasky 02
Cue the music, prepare the parades, MULTI-SPACE IS HERE!!! The game that my life has revolved around for over a month has finally come to fruition. I am very pleased with the final outcome of the proj...
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Giving Players a Goal
May 17, 2022
by
Leasky 02
As my game is beginning to take shape, it is becoming clear that my game is in desperate need of a purpose. The time has come for me to implement a goal for the player. I chose to do this in the form...
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Death and Revival
May 10, 2022
by
Leasky 02
MULTI-SPACE! The thing that has been the core of my thoughts for a few weeks now. All of my effort is beginning to pay off with a game that is...almost playable at the very least. I have just finished...
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Analytical Tools
May 10, 2022
by
Leasky 02
Having declared multiple times now about how analytics are heavily important for monitoring my game, it's now time to talk about the practicality of doing so. I want to look at what resources there ar...
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AI...
May 03, 2022
by
Leasky 02
For me, this was arguably the most dreaded part of the project, or in other words, the most difficult part. But thanks to Aron Granberg and his A* Pathfinding asset, I was saved from countless hours o...
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Analytic Techniques
May 03, 2022
by
Leasky 02
Analytic techniques are ways we can monitor different aspects of our game. This includes things such as traffic, click-through-rates, engagement (Dickey, 2017) and much more! Each of these categories...
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Evaluative Measures (KPI'S)
April 26, 2022
by
Leasky 02
Using analytics is important once your marketing strategy is up and running, but I may end up studying multiple charts and graphs that may not even be that useful to me. Before I Start monitoring seve...
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Welcome to the third dimension
April 25, 2022
by
Leasky 02
This week I successfully added dimensional shifting into the game! I started by importing my custom modelled characters into the project. Having them modelled outside of Unity would cause strange resu...
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One Small Step For Gio...
April 19, 2022
by
Leasky 02
So far so good! This week I have officially begun work developing MULTI-SPACE. After many months without using Unity, instead, pen to paper designing the game, I am sure to be a little rusty (which I...
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Importance of Data Analytics
April 19, 2022
by
Leasky 02
Now that I've carefully considered all the methods of marketing my game and have developed a detailed plan for marketing it, I can sit back, relax, and watch the floods of players come rushing in as m...
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Affiliate Marketing
March 29, 2022
by
Leasky 02
Affiliate marketing is also another fantastic way to get my game out there and onto the peoples screens. The form of marketing consists of the merchant (myself), the Affiliate (Influencer or publisher...
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Shifting Dimensions
March 28, 2022
by
Leasky 02
This is it, I present to you the core mechanic of MULTI-SPACE! The thing that I pin all my hope on to make my game unique. Without this, my game merely consists of waves of enemies. What will make it...
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Social Media Advertising
March 22, 2022
by
Leasky 02
Social media is probably one of the biggest tools I can use for marketing this game. With it being practically free with no costs other than my time, it does a surprising amount when reaching people!...
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Gio, Leo, and... the Aliens...
March 15, 2022
by
Leasky 02
Say hi to Gio and Leo! These are the chosen astronauts who have been sent to die....I mean defend the planet from the alien invasion! As previous scientists on Earth, they are more equipped than anyon...
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Mobile Marketing
March 15, 2022
by
Leasky 02
Although my game isn't designed for mobile, this platform is a very important way to reach people. From my last blog post I discussed email marketing and how a newsletter can be a great way to share r...
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Email Marketing
March 08, 2022
by
Leasky 02
Email marketing will be good for my long term indie development journey. A method of email marketing is using a newsletter. Services such as mail chimp offer good quality email building and newsletter...
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The Basic Concept
March 01, 2022
by
Leasky 02
"Aliens have invaded the outer planets of the solar system and are heading straight for earth. The main character has been summoned to fend off the relentless waves of enemies and save our planet! Unl...
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Using Websites for Marketing
March 01, 2022
by
Leasky 02
Using the web is one of the most important aspects of marketing, especially for a web-based game like Multi-Space. I plan on utilising the 'AIDA' method - Attention, Interest, Desire, Action (Connick,...
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My Target Audience
February 22, 2022
by
Leasky 02
The target market will help me to know who I am developing my game for, as well as who to target for marketing. The target market is a specific part of the overall market to which I want to advertise...
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Marketing Objectives
February 15, 2022
by
Leasky 02
#Marketing, #Objective
What do I want to accomplish with my game? Being the first game I am marketing on itch.io, I want to have a realistic approach to this. This game is due to be released at the start of June 2022. After...
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The Importance of Marketing
February 08, 2022
by
Leasky 02
#Marketing
For this game, I plan to dedicate a lot of my time to marketing. This game will have a smaller scope to previous games that I have developed, allowing me to spend more time both on the marketing and o...
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